﻿using UnityEngine;
using System.Collections.Generic;
using Dict.DataModel;

namespace Dict.Blo
{
    public class DictUnionFightBuffBlo
    {
        static public List<TableUnionFightBuff> GetAll()
        {
            return DictDataManager.Instance.tableUnionFightBuffDao.CacheList;
        }

        static public TableUnionFightBuff GetOne(string id)
        {
            return DictDataManager.Instance.tableUnionFightBuffDao.GetById(id);
        }
        
    }
}